Services — The Complete DI Pattern

The previous chapters established the building blocks: Tags (identities), Context (the environment), and Layers (constructors). Now we put them together into the complete Service pattern.

A Service in id_effect is the combination of:

  1. A trait defining the interface
  2. A tag identifying it in the environment
  3. One or more implementations (production and test)
  4. A layer that wires an implementation into the environment

This is the full dependency injection story. By the end of this chapter you'll have a working multi-service application wired entirely at compile time.